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MARKED - Devlog #1
In this first Devlog, read about the core systems, intent, and theme of my in-development game.

miloduclayan
Oct 95 min read


Transition, Transhumanism, and Transportation - an 11.45: A Vivid Life Game Review
This review contains light spoilers for 11.45: A Vivid Life . This one won't be long, or very heavily edited. It's getting late and time...

miloduclayan
Sep 253 min read


The Shapeshifter: Character and Role-Play Through the Lens of Theater
An essay on pre-generated characters in role-playing games, and the bridge between games and live theater.

miloduclayan
Sep 117 min read


The Two-Deck Game
A quick dive into the game design behind the resolution system of my in-development TTRPG.

miloduclayan
Aug 285 min read


When One Falls, We Continue - An Essay on Clair Obscur: Expedition 33
An essay on how Clair Obscur asks both its characters and its players to confront and overcome grief.

miloduclayan
Aug 1420 min read


Clair Obscur: Expedition 33 - Game Review
A spoiler-free review of Clair Obscur: Expedition 33, followed by a spoiler-full deeper analysis.

miloduclayan
Jul 317 min read


Detective Beebo and Other Games That Live
An essay and analysis on Detective Beebo: Night at the Mansion, and other games that were done being played long before you arrived.

miloduclayan
Jul 178 min read
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